Guild & Auction
Understand the difference between buying, selling, and starting a bid.
Four different prices
- Shop purchase
- The listed Gold and Diamond costs are what you pay for that offer. An offer may require both currencies and may have a purchase limit.
- Bag sale
- The fixed Gold value for selling an eligible item from your inventory. This is separate from its shop purchase cost.
- Auction starting price
- For guild-created auctions, the starting bid equals the minimum Guild Shop sale price for that item. Bids can raise the final price. Special server-created auctions can have their own configured starting price.
- Guild Shop sale
- The authorized guild seller chooses the asking price within the item’s allowed sale range and selects eligible buyer ranks. Its minimum is also the starting bid when that item is auctioned by a guild.
Use the public auction
- Open Auction and find the item you want.
- Check its remaining time and current bid.
- Place a bid only when you are happy with the displayed price.
- Check the result and your history when the auction finishes.
- Small bid increase
- 1,000 Gold
- Large bid increase
- 5,000 Gold
- Renewal Rune starting bid
- 5,000 Gold
- Renewal Rune duration
- 1 hours
Guild Shop
Guild permissions determine who may sell, auction, or manage stock. Sellers choose who can buy an offer. Read the confirmation before listing or withdrawing an item.
The configured delisting fee is 33%. The allowed guild tax range is 0–10%; the configured rate is 10%.
Guild Land
Guild Land requires at least 5 members. Members with the appropriate guild permissions can build mines, collect their output, and sell them. Mine construction is paid from the guild warehouse, and collected items go to the guild warehouse.
| Mine | Construction cost | Possible output per collection |
|---|---|---|
Crystal Mine |
| One of these items: |
Gem Mine |
| One of these items: |
Production and collection
- Build a Crystal Mine or Gem Mine on an available guild mine field.
- Wait 24 hours, then collect one crystal or gem into the guild warehouse.
- The next 24-hour cycle begins when you collect. Uncollected output does not stack into multiple harvests.
- Each mine provides 15 collections in total: 15 crystals or 15 gems.
After 15 collections
The mine is exhausted and stops producing. It stays on the field until sold; it does not disappear automatically. An authorised guild member must sell it for 6,000 Gold to free the field for a new mine. The Gold goes to the guild warehouse. Selling requires the in-game security confirmation.
Craft and upgrade together
Use guild resources and the appropriate crafting actions to prepare equipment and materials. On an item page, the upgrade path links each result to its exact requirements. Browse equipment or browse crafting recipes.













